Robo Math
Robo Math
Work in teams to collect the sum
Catch the numbers that you need
Work in teams to collect the sum
Catch the numbers that you need
Game description
In brief
Learning objective
In Robo Math, players can train their mental arithmetic by adding numbers. The game is played in teams which makes teamwork a crucial part of the game.
Game objective
The objective of the game is to collect the sum that is displayed on the stomachs of the robots. The players do so by catching the numbers that continuously drop down from the top of the screen on the head of each robot. The sum of these two numbers has to add up to the number that the robots are displaying.
Attributes
Age 6+
5 Minutes
Math
Collaborative
Detailed description
Gameplay
In the game, there are two sets of robots: A blue and a gold team with two robots each. The players can move the robots around by dragging them with their fingers. Throughout the game, boxes with numbers inside drop down from the top of the screen. The robots can catch the boxes on their head. However, only the first box will stick to its head and only the numerical value of this box will count. This is marked by the outer edges of the box turning the same colour as the robot. Further boxes landing on top of the first box do not count. If the players want to remove a box from the head of the robot, they simply need to shake the robot from side to side and the box will detach from its head.
Points and time
Once each of the two robots of the same team has a box attached to their head and these two numbers add up to the target number displayed in the stomachs of the robots, the two boxes will disappear from their heads and a new target number will be displayed in their stomachs. For each successful calculation, the players are rewarded with one point. The players’ total amount of points is always visible under the right dome at the top of the screen. Under the left dome, a timer is displayed which shows the amount of time that the players have been playing the game. The timer offers the players the opportunity to see how fast they can collect a certain amount of points and then try to beat that record in another game.
Detailed description
Settings
Number settings
Before each game, the players can adjust the numbers that will appear in the game. If they, for example, set the counter on the left to “0” and the counter on the right to “20”, only numbers between 0 and 20 will appear in the game. Choosing higher numbers and/or a wider span between the two number limits will increase the difficulty level of the game.